It's new map week in Super Monday Night Combat! Gun Mountain has been added to the map rotation. Gun Mountain features a new hazard: The Shelly Cannons. They are the giant guns of Gun Mountain. They cost $750, recharge every 2 1/2 minutes, and will shell the enemy half of the map.
Monday Night Fever
http://www.youtube.com/watch?v=m45IOTCdQgA
We are also launching our first set of Flair! Flair are small pieces of... well... flair that you can place on your Pro. Currently only a chest slot is available but we will expand the system in future updates. Check it out!
New Rules
- Moneyball: Damaging the Moneyball now adds 1 second to the current shield reset time with a maximum of 20 seconds, instead of automatically setting the shield reset to 20 seconds.
- Base Turrets: Damaging Base Turrets now adds 1 second to the current shield reset time with a maximum of 40 seconds, instead of automatically setting the shield reset to 40 seconds.
- Improved the store menu. Added larger icons. Added full uniform, head, torso, and leg filters for uniforms.
- Added "Match Found" sound will now play when the game window is not in the foreground. This can be turned off in the options menu.
- Added a button to hide chat in the minimized chat bar.
- Changed maximum custom classes from 15 total to 5 per Pro. If you currently have more than 5 for a Pro, you will keep what you have.
- Added the ability to delete custom Pros.
- Improved readability of highlighted item in UI drop down lists.
- Clicking on "Help" now takes into account what screen you are on.
- Uniform items are now broken out into full uniform, head, torso and legs.
- Player's Agent/Free Agent status is now displayed in your Profile. You are a Free Agent until you purchase something via real money. After that you become an Agent and can use Steam trading.
- Death Recap UI now shows only the last 12 seconds worth of damage, giving you a better idea of how you died.
- Added new effect for critical headshots.
Bug Fixes
- Fixed clicking on the game window when it does not have focus issuing a click at the last position the mouse was at when it last had focus.
- Fixed a failure to get Friends List with certain names.
Bundles
- New Bundle: 15 Pieces of Flair
- New Bundle: Monday Night Fever
Flair
- Added Flair: Flair are small items you can place on your Pro. Currently there is only chest pieces but this will expand in the future.
- Added Flair to Post-Game Prizes
- New Flair: Bullseye
- New Flair: Franky
- New Flair: Gracie
- New Flair: Rainbow
- New Flair: Target
- New Flair: Magic Fart
- New Flair: Peace
- New Flair: Skull Haze
- New Flair: Skull Crack
- New Flair: Derpycorn
- New Flair: Tiki
- New Flair: Ammo and Bacon
- New Flair: Bacon Strips
- New Flair: Assassin Mudflap
- New Flair: Big Angry Beaver
Products
- At'em Bomb: Removed from Post-Game Prizes because it's free.
- All Magnet: Now changes the priority of pulling churros based on your current health.
- Bot Buster: Fixed bonus from not resetting when the player respawned, making it so that only the first 100 bots ever added an effect.
Downtown Spunky Arena
- Continued art revisions.
- Optimized some of the art for better client performance.
Gun Mountain
- New map: Gun Mountain
- New hazard for Gun Mountain only: Shelly Cannons - $750 to use, 2 1/2 minute cooldown, shells the enemy side of the map.
Loco Moco Arena
- Fixed a hole in Icemen base at the outer edge of map where Pros could get stuck.
Assassin
- New Taunt: Monday Night Fever
- Shuriken Launcher: Radius 8 -> 16 - Should fix some instances of the shurikens doing no damage.
Assault
- New Taunt: Monday Night Fever
Captain Spark
- New Taunt: Monday Night Fever
- New Uniform: Captain Romance
Cheston
- New Taunt: Monday Night Fever
Combat Girl
- New Taunt: Monday Night Fever
Gunner
- New Taunt: Monday Night Fever
- Gunner Deploy: Initial armor now increases with upgrade level: 125/250/300/400
- Gunner Deploy: Headshot protection now activates at the start of the deploy, and deactivates at the end of the deploy pack up animation.
- Minigun and Dual Minigun: Spin down time: 2 -> 4
- Minigun and Dual Minigun: No longer sets spin to 0 when using slam or juice. If you slam or juice with the weapon spun up, you will only lose a little spin.
- Minigun and Dual Minigun: Reloading now removes any spin up.
Gunslinger
- New Taunt: Monday Night Fever
- Knee Cap: Range: 2304 -> 2048
Karl
- New Taunt: Monday Night Fever
Leo
- New Taunt: Monday Night Fever
- Venice Defense: Added death explosion and no longer stays on ground after its death.
- Mona Laser: Explosive damage: 40 -> 55
- Mona Laser: Damage: 55 -> 65
- Mona Laser: Range: 2048/3072 -> 1536/2560
- Mona Laser: Alt Fire recovery per damage: 0.075 -> 0.08
- Mona Laser: Alt Fire heal will now heal friendly Combat Kitties, Firebases, and Venice Defenses.
Megabeth
- New Taunt: Monday Night Fever
- Rocket Ma'am: Optimized the rocket trail.
Sniper
- New Taunt: Monday Night Fever
Support
- New Taunt: Monday Night Fever
- Firebase: Now has its own death effect.
- Firebase: Slightly improved the look.
Tank
- New Taunt: Monday Night Fever
- Tank Shield: No longer protects Tank from the Annihilator or Ejectors.
Veteran
- New Taunt: Monday Night Fever
Wascot
- New Taunt: Monday Night Fever